“Mirror’s Edge is a first person action-adventure video game that was developed by EA Digital Illusions CE (DICE) for PlayStation 3, Xbox 360, and Windows-based PCs in North America. The game was released on November 11th, 2008 for the console systems and January 13th & 16th, 2009 for the PC.
The game was announced by Electronic Arts on July 10, 2007, and is powered by the Unreal Engine 3 with the addition of a new lighting solution, developed by DICE. The game has a realistic, brightly-colored style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no head-up display (HUD), and in allowing the legs, arms, and torso of the character to be visible on-screen.
The game is set in a conformist dystopia in which communication is heavily monitored by a totalitarian regime, and so a network of runners, including the main character, Faith, are used to transmit messages while evading government surveillance.”
Clients: EA DiceDirector: Owen O'BrienArt Director: Johannes Söderqvist