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folderCreating First Person Movement for Mirror's Edge - GDC 20092024-10-04 08:57
folderLevel Design Challenges & Solutions - GDC Europe 20102024-10-04 13:09
folderLighting You Up In Battlefield 3 - GDC 20112024-10-04 13:14
folderNVIDIA APEX From MIRROR'S EDGE to Pervasive Cinematic Destruction - GDC 20092024-10-04 15:33
folderSiggraph10 ARR Realtime Radiosity Architecture - SIGGRAPH 20102024-10-04 13:22
folderStyle and Gameplay in the Mirror's Edge - SIGGRAPH 20102019-09-20 08:37
folderThe Unique Lighting in Mirror's Edge: Experiences with Illuminate Labs Lighting Tools - GDC 20092018-12-27 17:45